Galaxy Superweapons Preview

Hi Captains! Today we wanted to provide a quick preview of the new faction Superweapons introduced in Galaxy. Each weapon has a unique design, feel and function - providing a massive array of possible strategies! As a quick reminder, our Kickstarter Campaign CLOSES SOON! We will NOT

Stretch Goals Announced!

Hi Captains! We hope you and your families are staying safe, happy and healthy. We cannot express our gratitude for everyone who has backed our Kickstarter Campaign so far. We're humbled and extremely driven to ensure your generosity is rewarded. We will continue to work hard to deliver

Looking Forward: Transparency

We would like to address a few concerns regarding the percentage chances of randomly generated in-game items (Using a system commonly known as RNG or Random Number Generator). We believe transparency to be extremely important as developers. It allows our players a glimpse into the extensive

Into 2020

Happy new year, captains, and welcome to 2020! This year promises to be a big one for Pixel Starships, with lots of new content planned, not the least of which is the release of the Galaxy Map Expansion. The full galaxy, featuring dozens of systems

Ship HP Rebalance

Greeting Captains, We come bearing glad tidings! In the coming week Savy will be adding a number of new features to PSS (Namely, the new AI commands and conditions as detailed in the previous post,) not the least of which will be an update to

Upcoming changes for November

Incoming AI conditions: Enemy Room HP > 25%Friendly Room HP > 25%Friendly Room HP > 0%Current HP > 75%Enemy Room HP > 75%Friendly Room HP > 75%Target Room HP > 75%Target Room HP < 25%Target Room HP > 25%Friendly Room Is On FireNew Current Room and Origin

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