Hull 14 Major Update! (Patch Notes V0.999.55)

Hi Captains!

The MASSIVE Hull 14 Major Update is now available – featuring new Ship and Room Upgrades, new Room Types, extended Storyling Missions, significant Balance Changes, and much more!

Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.


V0.999.55 Changelogs:
  • NEW: Ship Hull Level 14
  • NEW: Warp Hangar Room
  • NEW: Corvette Hangar Room
  • NEW: Tactical Hangar Room
  • NEW: Revivification Chamber Room
  • NEW: Gamma Beam Emitter Room
  • NEW: Coilgun Small Weapon Platform
  • NEW: Auxiliary Booster: Gunnery Overdrive Core, Missile Reload Matrix, Flight Assist Controller Rooms
  • NEW: Repair, Assassin, and Kamikaze Droids added to Android Studio
  • NEW: VIP Subscriptions now remove Ads, granting Rewards instantly
  • NEW: Legendary PLT Crew (Available from July 1st)
  • NEW: Max Crew Cap increases by 3
  • NEW: Updated Missions, Galaxy Map Encounters
  • Room Construction times have been reduced across all Levels
  • Ammo Build Times reduced across all Levels
  • Research Times reduced across all Levels
  • Mineral and Gas Collector Room Max Capacity/Rate have been increased across all Levels
  • Reenabled Resource Boost feature: watch an Ad to double Mineral/Gas Room Production Rate
  • Gray Ship Hulls overhauled across all Levels
  • Poison Gas Ability renamed to Lethal Gas
  • Brightvoid Vector Ability Power increased from 9 to 10
  • Crew Movement Speed is halved while Cloaked
  • Cloaked Crews now break Cloak if hit by Freeze
  • Turrets can now Target Cloaked Crew
  • Mine Modules no longer Damage or Freeze Friendly Crews
  • Ardent Collection Perk now applies a 20-30 sec EMP to all Modules in Current Room (1 Use)
  • Task Force Xmas Collection Perk Damage reduced from 11 to 8, Max Steps increased from 3 to 4
  • Animatronics Collection Perk Damage reduced from 8 to 3, Max Steps increased from 3 to 5
  • Pirates Collection Perk Chance increased from 2 to 60, Step Chance from 1 to 10, Max Steps from 3 to 4
  • Sango Collection Perk Chance increased from 2 to 60, Step Chance from 1 to 10
  • Crews can now Reinforce a Room, adding temporary Max HP based on their Repair Stat
  • Urgent Repair Ability additionally reinforces Rooms for up to (ABL/4) HP
  • AP Damage now ignores Reinforced Max Room HP
  • Auxiliary Booster Max Boost reduced from 15% to 12%
  • A Second Small Weapons Platform is now available at Hull Level 10
  • Crews now flash green when taking Poison Damage
  • Irradiator Room now fires a single shot, inflicting 10 sec of Poison to Crews
  • Medical Rooms and Healing abilities now cure Status Effects on Crews
  • Cloak Generator now pauses Reload during Cloak
  • Teleport Interdictor Gate Defense increased from 50 to 100
  • Railgun Room now has a Shield Piercing effect
  • Plasma Discharger Room Max increased from 2 to 3
  • Security Gate Room Max HP/Power increased from 1 to 2
  • Bolter Room Damage reduced from 0.5 to 0.3
  • Bolter Room Reload Time reduced from 3.25 sec to 1 sec
  • Security Gate Room and Small Gas Trap Room Cooldowns are now constant across all Levels
  • Teleport Room Cooldown increased at lower Levels
  • Teleport Repulsor Room Max HP/Power increased from 3 to 4
  • Missile Pod Room Max increased from 2 to 3
  • Seeker Defense System Room Min Range increased from 500 to 600
  • Rocket Artillery Launcher Room Rocket Volley increased from 8 to 10
  • Added Javelin, Penetrator, and Tracker Ammo to Rocket Artillery Launcher Room
  • Added Chimera Torpedo Type – Inflicts multiple Status Effects on Target Room
  • Added 4 New Missile Types:
    • Cryo Missile – Freezes enemy Crews in a Target Room
    • Dampener Missile – Lowers Damage Output of a Target Room by 25%
    • Breaker Missile – Increases Damage Received by a Target Room by 25%
    • Suppressor Missile – Lowers Reload Speed and Crew Movement Speed of a Target Room by 50%
  • Craft Boosting value is no longer divided by Max possible Crafts
  • Hangar, Defense Hangar, and Drone Hangar Rooms Max HP/Power increased from 4 to 5
  • Defensive Crafts Reload Progress is no longer paused during Target Cloak
  • All Crafts now stop Attacking if their Origin Hangar has no Target
  • Anti-Craft Rooms now count Craft Squads as a single Target
  • Tractor Beam can now Target multiple Crafts
  • Tractor Beam Reload Time increased from 0.4 sec to 1 sec
  • Tractor Beam Target EMP duration increased from 0.5 sec to 1.5 sec
  • Bombshell Craft AP Damage reduced from 4 to 2
  • Added 6 New Warp Craft Types:
    • Striker – Minor Anti-Shield, Laser Attack Craft
    • Archer – Minor Anti-Evasion, Missile Attack Craft
    • Skirmisher – Anti-Craft
    • Vanguard – High HP, Low Output Craft
    • Savior – Recalls Damaged Crafts within Range back to the Hangar Room
    • Herald – Summons an incoming Craft directly to the Crafts position
  • Added 6 New Corvette Craft Types:
    • Pawn – Minigun Attack Craft
    • Knight – Anti-Craft Attack Craft
    • Rook – High HP Craft forcing AA Missile Targetting
    • Bishop – Multi-Target Missile Attack Craft
    • Queen – Deploys Attack Drone Crafts
    • King – Increases Movement and Attack Speed of nearby Craft
  • Added Individual Rank Rewards for Monthly Tournaments from Top 50 to Top 100
  • Min Supply Cost to start Fleet Engagements has been doubled
  • Fleet Engagement Penalties now apply to all Star Systems
  • Power Requirement to avoid the Penalty for a Failed Fleet Engagement increased to 400k
  • Successful Fleet Invasions now also reduce System Infrastructure Level by 1
  • Star System Infrastructure Conquest Rewards cannot be Collected until the following Day
  • Fleet Engagements can no longer be created by Fleets with fewer than 10 Active Members
  • Service Droid renamed to Medical Droid
  • Added support for Manual Commands: Target Mode for Anti-Craft Rooms
  • Added support for searching directly for a specific player to add to Block List in the chat settings panel
  • Added support for Sprinkler animations
  • Added support for opening multiple Crate Items
  • Room Tags are now displayed in Ship Battle UI
  • Added AI support for checking new Status Effects
  • Added AI support for Set Target Mode AI Actions for Anti-Craft Rooms
  • Target Room AI conditions and actions no longer selectable for rooms that can’t target a Room
  • Power-related AI conditions are no longer selectable for Rooms that can’t have Power
  • Queue-related AI conditions are no longer selectable for Rooms that don’t have a queue
  • Priority is now accounted for when the Ship takes Power from Rooms when Reactors are damaged
  • Holding the Ctrl key when pressing Backspace now clears all text in an Input field
  • Fixed a bug causing more Crews than intended to be placed inside the Starbase Fleet HQ Room
  • Fixed a bug causing Rooms to be able to upgrade to higher-level Room Variants
  • Fixed a bug causing incorrect sound prompts on certain Crew
  • Fixed a bug causing display of unavailable Surprise Missions
  • Fixed a bug preventing display of “Assigned Power” AI Conditions for Crews
  • Fixed a bug preventing Chat input from accepting line breaks on mobile devices
  • Fixed a bug preventing “Is In Queue” AI Condition from functioning
  • Fixed a bug preventing “Not Arrived At Destination” AI Condition from functioning
  • Fixed a bug preventing “Target Origin/Current Room” Crew AI Actions from being selected
  • Fixed a bug preventing Symphony Collection Bonus Damage effect from applying correctly
  • Fixed a bug preventing Cosmic Crusaders Collection Perk from triggering from Fire Damage
  • Fixed a bug preventing Popup Confirmation when opening Crew Pods without a selected Wishlist Crew
  • Fixed a bug preventing display of Android Crew Stats in Ammo Info UI for Android Rooms


IMPORTANT REMINDER: Prestige Tree options will change on the 1st of July!

Any Crew Prestiges started before this time will still proceed to their current prestige combination results.


Subscription Improvements

We are happy to announce that Subscriptions are receiving another big bonus – Ad Removal!

When tapping on the Blimp, selecting a 15Min construction boost, or the extra daily Ship Repair, Subscribers will receive the reward automatically.

All timers and daily maximum counts for Blimps, Construction Boosts, and Repairs remain as normal.

A huge ‘Thank you!‘ to each of our Subscribers for helping us to continue the development of Pixel Starships!

June AMA LiveStream

Join the PSS1 & PSS2 Development Teams as they answer submitted player questions and talk about upcoming content!

Players can catch the Live Stream on the Official PSS Discord on Monday, 22nd of June at 02:00AM UTC (Sunday, 21st of June at 9:00PM EST).

If you would like to post a question, please post it in the Pinned June AMA thread under the general-chat section on Discord.


Thank you for all of your feedback, enabling many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and on our subreddit.

Good Hunting, Captains!


-SavySoda Team

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