Galaxy Patch Notes V0.999.20
Hi Captains!
We hope you have been enjoying the Eggstra-Planetary Easter festivities!
In case you missed it, March’s Tournament winners received a Limited Edition Skin for the Cloak Generator Room, the Celestial Cloak!
Alternatively, the Gerbil Ritual Repulsor, Teleport Repulsor Room Skin is now available in the Dove Store.


Today’s patch includes 7 Room Skins and 2 Ship Stickers designed by players using the UGC submission tool:
Congratulations to JimsCleaning (Blood Vessel), YangLionSpirit (Super Destructive Rave (Ver. B & C)), SPDStrife (Unstable Tesla Coil), Gwhiz (Backup Generator), Zachobruh (Alternate Hangar), ZuZu_D3s (Pen-Spam), Pumpkipie (A slice of Pumpkin Pie), and Lord Trist (Pirates Unite)!








To Vote on future skins, or to submit your own design and earn Starbux every time the skin is purchased, please visit the official UGC Design Page.
Be prepared – this Month’s Tournament features the Spice War Reward scenario, with each Tournament Battle having a chance to drop Spice Trader Stockpiles.
Please find the latest Patch Notes below. This update is now available on all platforms.
Please contact our Support Team if you experience any problems updating the game.
V0.999.20 Changelogs:
- Crew Stamina now regenerates at half speed while Crews are performing an Action but aren’t moving
- EMP no longer resets Room Progress
- Plasma Discharger Reload Time decreased from 3.8 to 3 seconds
- Plasma Discharger Projectile Speed increased from 20 to 30
- Ion Core Build Time reduced from 180 to 90 seconds
- Unstable and Overcharged Ion Cores Build Time reduced from 180 to 100 seconds
- Shield Overcharger Reload Time increased from 10 seconds to 15 seconds
- Hwacha Volley delay increased from 1 to 3 frames
- Superlaser Volley delay reduced from 4 to 3 frames
- Railgun System Damage increased from 1 to 1.5
- Laser Blaster System and Crew Damage increased from 1.5 to 2
- Laser Blaster Shield Damage decreased from 0.75 to 0.5
- Plasma Bolt System Damage increased from 1 to 1.5
- Plasma Bolt Crew Damage reduced from 2 to 1.5
- Tracking Damage from Missiles no longer suffers a Damage penalty on hit
- Tracking Damage for all Missiles is now the same across all Levels
- Javelins now also deal 8 Tracking Damage
- Service Droids and Defender Droids will now return to Origin Room when Idle
- Defender Droid ATK increased from 2.7 to 3,
- Defender Droid Reload modifier penalty reduced from -25% to -15%
- Added a new level of Close Ranged Decoy Drone
- Close Ranged Decoy Drone can now launch up to 3 Craft per Activation
- Close Ranged Decoy Drone Base HP reduced from 2 to 1
- Added a new level of Long Ranged Decoy Drone
- Long Distance Decoy Drone Max HP increased from 2 to 3
- Cargo Space for Interceptors reduced from 2 to 1
- Cargo Space for Corsairs reduced from 3 to 2
- Cargo Space for Catapults reduced from 3 to 2
- Cargo Space for Firehawks reduced from 3 to 2
- Added toggle for Exterior/Interior view during Replays
- UGC Room Skins will no longer display for unavailable Rooms
- Added info pop-ups for AI Menu Copy/Paste exceptions
- Implemented in-game Credits Scene
- Added new AI conditions for Ammo
- Added new AI conditions for checking Friendly/Enemy Crew counts on Ship
- Fixed a bug causing Battles to freeze when using BFR Craft Skins
- Fixed a bug causing Crew Training Consumable Items to reset Crew selection
- Fixed a bug causing incorrect Missile Count AI checks
- Fixed a bug causing incorrect ordering of Crew Parts and Equipment
- Fixed a bug causing Prestige to display a visual duplicate Crew
- Fixed a bug preventing Collection Perk animations from disappearing
- Fixed a bug causing Crews to Target a fully occupied Room after Teleporting
- Fixed a bug preventing Account Deletion from resetting Tutorial
- Fixed a bug preventing collection of Crate Item rewards
- Fixed a bug preventing keyboard shortcuts from being disabled during Tutorial
- Fixed a bug preventing Weapon animations from resetting correctly
- Fixed a bug preventing Crew Training from properly registering Fatigue
- Fixed a bug preventing EMP on Modules from clearing on Urgent Repair
- Fixed a bug preventing Ability Info from functioning in Fleet Donations Menu
- Fixed a bug preventing Tracking Damage from being boosted by Symphony Perk
- Fixed a bug preventing Medical Perk from functioning on Enemy Ship
- Fixed a bug preventing Android notifications from saving for future sessions
Thank you for all of your feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and on our subreddit.
Good Hunting, Captains!
-SavySoda Team
