Galaxy Patch Notes V0.999.18

Hi Captains!

Happy St Patrick’s Day!

In case you missed it, February’s Tournament winners received a Limited Edition Skin for the Auxiliary Booster Room, the Cosmic Omni-Pillar Energizer!

Alternatively, the Shield Catpacitor, Shield Capacitor Room Skin is now available in the Dove Store.


Today’s patch includes 7 Room Skins and 3 Ship Stickers designed by players using the UGC submission tool:

Congratulations to solar_flare (Neon City Tour), YangLionSpirit (Super Destructive Rave (Ver. A)), KRURK (Overwhelming Rune), Festrik Martigan (Pen Launcher), slivi27 (Tyanochka-Ionochka), Mik1o (Precision Penetrator Launcher), JimsCleaning (The Curse), Cirrata (Cute Dog), Pumpkipie (Hydra Rises), and Cat Carrier (Kitty Bombshell Launcher)!

To Vote on future skins, or to submit your own design and earn Starbux every time the skin is purchased, please visit the official UGC Design Page.

Be prepared – this Month’s Tournament features the Lost Profits Reward scenario, with each Tournament Battle having a chance to drop Crafting Materials from Annual Events.

Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam. The MacOS Update will be slightly delayed.

Please contact our Support Team if you experience any problems updating the game.


V0.999.18 Changelogs:
  • Increased Ship Shield ‘Bubble’ display size
  • White Death Crew ATK increased from 4.2 to 4.4
  • Tour of Duty and Storage Wars Item Drop Chance increased
  • Shield Generator Room Reload Time reduced from 6.5 to 6 seconds
  • Shield Generator Room Max Capacity reduced from 13 to 12
  • Shield Generator Room Shield Restore increased from 1.6 to 2
  • Shield Battery Room Reload Time reduced to 4 from 5.5 seconds
  • Shield Overcharger Room Reload Time reduced from 25 to 10 seconds
  • Shield Overcharger Room Max Capacity increased from 3 to 5
  • Shield Overcharger Room Shield Restore reduced from 6 to 5
  • Shield Capacitor Room Max Capacity reduced from 4 to 3
  • Engine Room Max Evasion increased from 25% to 30%
  • Ship Thruster Room Max Evasion increased from 15% to 20%
  • Fusion Drive Engine Room Max Evasion increased from 20% to 25%
  • Missile Tracking Damage now reduces a percentage of Enemy Evasion
  • Torpedo Launcher Room Max Capacity increased from 50 to 60
  • Missile Pod Room Max Capacity increased from 75 to 100
  • Rocket Missile Rebuild Time reduced from 15 to 8 seconds
  • Jungler Missile Rebuild Time reduced from 20 to 9 seconds
  • Tracker Missile Rebuild Time reduced from 45 to 30 seconds
  • Javelin Missile Rebuild Time reduced from 35 to 10 seconds
  • Penetrator Missile Rebuild Time reduced from 40 to 12 seconds
  • Scarlet Missile Rebuild Time reduced from 40 to 12 seconds
  • EMP Missile Rebuild Time reduced from 45 to 15 seconds
  • Boomer Torpedo Rebuild Time reduced from 45 to 30 seconds
  • Inferno Torpedo Rebuild Time reduced from 60 to 35 seconds
  • Blizzard Torpedo Rebuild Time reduced from 75 to 40 seconds
  • Thunderclap Torpedo Rebuild time reduced from 75 to 40 seconds
  • Shieldbuster Craft Attack Reload Time reduced from 2 to 1.5 seconds
  • Bombshell Craft Rebuild Time reduced from 30 to 20 seconds
  • Interceptor Craft Rebuild Time reduced from 60 to 30 seconds
  • Shieldbuster Craft Rebuild Time reduced from 90 to 40 seconds
  • Prism Craft Rebuild Time reduced from 120 to 40 seconds
  • Corsair Craft Rebuild Time reduced from 180 to 45 seconds
  • Firehawk Craft Rebuild Time reduced from 180 to 40 seconds
  • Catapult Craft Rebuild Time reduced from 240 to 60 seconds
  • Defender Craft Rebuild Time reduced from 240 to 60 seconds
  • Bulwark Craft Rebuild Time reduced from 300 to 75 seconds
  • Service Droid Rebuild Time reduced from 120 to 45 seconds
  • Defence Droid Rebuild Time reduced from 150 to 60 seconds
  • Boarder Droid Rebuild Time reduced from 180 to 75 seconds
  • Photon Phaser Room Reload Time reduced from 4 seconds to 2.5
  • Photon Phaser Room Shield Damage reduced from 1.6 to 1
  • Photon Phaser Room EMP reduced from 0.75 seconds to 0.5
  • Photon Phaser Room Max Capacity increased from 100 to 200
  • Minigun Room Max Capacity increased from 26 to 30
  • Irradiator Room Max Capacity increased from 100 to 120
  • Railgun Ammo Regeneration increased across all Levels
  • Fleet Council Room Donation Request Menu is now accessible after reaching Donation Limit
  • Beam Weapons will no longer display “M.Speed” Stat in Room Info panel
  • Loading Crew sprites now scale accurately to resolution
  • Added information to Market Listings if Ship Level Requirements are not met
  • Added glow effects to the Season Pass button when updated
  • Fixed several incorrect Crew Sounds
  • Fixed a bug causing Resource Collection Rooms to reset progress if Collect All is used before any production
  • Fixed a bug causing Stasis Shield from not preventing Engine Room Activation
  • Fixed a bug causing Craft Missiles to be excluded from Active Missile counts
  • Fixed a bug causing Modules to disappear from an account
  • Fixed a bug causing a crash when using 0 Speed Crews in Ground Battles
  • Fixed a bug causing Crews to teleport to adjacent Rooms with Recall Beacons
  • Fixed a bug preventing 3-in-a-row from listing Unique Item rewards
  • Fixed a bug preventing Collection Achievements from rewarding correctly
  • Fixed a bug preventing Crews from consuming Stamina if Walk Speed matches/exceeds Run Speed
  • Fixed a bug preventing Auxiliary Booster Room from affecting connecting Passive Rooms
  • Fixed a bug preventing Modules from running timers when Room is Disabled
  • Fixed a bug preventing Visiri Collection Damage Reduction Perk from functioning
  • Fixed a bug preventing Crew Stats and Item Options Menu from updating after using Training Items
  • Fixed a bug preventing the display of Construction Rush Ad notifications
  • Fixed a bug preventing Android Notifications from being cancelled correctly

New Season Sneak Peek!

Our next Pixel Starships Season will be featuring a collaboration with some (in)famous online creators!

We will be announcing the theme and content soon, but for now:

This is certainly an interesting approach for a Helmet design…

March AMA LiveStream

We will be hosting an AMA session with Lead Developer Xin next week!

Players can catch the Live Stream on the Official PSS Discord on Monday, 24th of March at 01:00AM UTC (Sunday 23rd of March at 9:00PM EST).

If you would like to post a question, please post it in the Pinned March AMA thread under the #pss-feedback section on the Official PSS Discord.

Thank you for all of your feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and on our subreddit.

Good Hunting, Captains!


-SavySoda Team

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